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Introduction to Virtual Reality

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unity

Make the leap to VR

This workshop teaches experienced Unity developers how to get started with VR. The project built in the workshop is the Laser Cop Room Scale VR Game. Subjects covered include developing a basic VR game for PC/Mac/Console, optimization techniques, ergonomics, physics and audio for VR. It requires both a headset and controllers, but there is a test script that will allow for in-editor development for participants who did not bring a VR headset with them. Although a gaming project is used as the example in this workshop, the features and functions are applicable to all Unity projects.

In this Workshop, you will

  • Work with VR Assets
  • Learn to start a VR project
  • Learn Core gameplay
  • Setup the Player
  • Setup the Enemy

Schedule

  • 8:30 Welcome coffee
  • 9:00 Start
  • 12:30 Sandwich Lunch
  • 13:00 Start Part 2
  • 18:30 End

Prerequisites

This workshop is aimed at intermediate-level creators.

What To bring

  • Laptop able to run Unity 2018 and supporting VR Headsets
  • VR Headset and Controllers
Can I get financial support?

All self-employed entrepreneur's and KMO's from Flandres can use the KMO-portefeuille to receive up to 40% of financial support. Mediarte is recognised by the Flemish government with authorisation number DV.O105665. Click here for more information about the KMO portefeuille.

Each Flemish employer/entrepeneur/interim who works in PC 227 or is linked to an audiovisual NACE activity (59112, 59113, 59114, 59120, 59130, 59201, 59202, 60100, 60200) , can make use of the mediacademie grants of up to 40%. Click here for more information about our grants. 

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